Ranged

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Stats Quests
Skills Fletching
Attack Fishing
Defense Firemaking
Strength Crafting
Hits Smithing
Ranged Mining
Prayer Herblaw
Magic Agility
Cooking Thieving
Woodcut Quest Points
Fatigue
Equipment Status
Armour Magic
WeaponAim Prayer
WeaponPower
Overall levels
Skill total
Combat level

For information on training this skill, see Ranged training.

Ranged is a skill in RuneScape Classic that is trained by shooting ammunition at monsters or other players. No Hits experience is received when ranging, so the total Ranged experience per kill comes from the monster's base experience plus the experience normally obtained in Hits.

Using Ranged, players can attack enemies from a distance, but Ranged cannot be used once attacked with melee. Once a player attacks a monster with Ranged, the monster will automatically retaliate with melee if the player is reachable and no other players, monsters, or obstacles are blocking its path. For this reason, Ranged is primarily used to 'safe spot' (attacking monsters from behind obstacles), to assist other players with monsters like the King Black Dragon, or to assist other players PKing in the Wilderness. The prayer Protect from missiles gives 100% protection from Ranged attacks from other players.

Ranged projectiles (like magic projectiles) can be fired over other players and monsters, tables, through gates and fences, and over many scenery items, but not solid walls. Unlike in later versions of RuneScape, in RuneScape Classic it is also possible to fire projectiles through windows. Ranged projectiles are green, to distinguish them from blue magic projectiles.

Ranged influences combat level as levels are gained if the player character doesn't have high melee levels, but acts as an alternative to Attack and Strength in the combat level formula, making its overall impact much lower than magic at high melee levels.

Weapons

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When attacking with a Ranged weapon, a green projectile travels towards the target.

All Ranged weapons are identical in attack speed, but differ in maximum attack distance, damage, and accuracy.

Bows and arrows are made using the Fletching skill and cannot be used with a shield. The primary difference between the bow types is that longbows can be used at up to 5 tiles of distance from the target, while shortbows can be used at up to 4 tiles of distance.[1][2] The tier of bow affects accuracy, while the ammunition affects the maximum hit. Most RuneScape Classic players prefer to use longbows over shortbows due to the increased attack range.

Image Name Level Best ammunition
Shortbow 1 Iron Arrows
Longbow 1 Iron Arrows
Oak Shortbow 5 Steel Arrows
Oak Longbow 10 Steel Arrows
Willow Shortbow 15 Mithril Arrows
Willow Longbow 20 Mithril Arrows
Maple Shortbow 25 Adamantite Arrows
Maple Longbow 30 Adamantite Arrows
Yew Shortbow 35 Rune Arrows
Yew Longbow 40 Rune Arrows
Magic Shortbow 45 Rune Arrows
Magic Longbow 50 Rune Arrows

Weapon poison can be applied to most arrows to make them into poisoned arrows, which can poison other players in the Wilderness.

Crossbow

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Like bows, the crossbow fires ammo but instead of arrows, it shoots bolts. There are only two crossbows in RuneScape Classic, the standard crossbow and the Phoenix crossbow, which is needed during the Shield of Arrav quest. Unlike bows, crossbows can be used with shields, which provides some extra protection in the event the player is attacked with melee. Crossbows can be used at up to 4 tiles of distance from the target, one less than longbows and the same as shortbows.[1][2]

There is no known difference in effectiveness between the Phoenix Gang and standard crossbow, and they both have the same capabilities and lack any Ranged level requirement.

Neither crossbows nor standard crossbow bolts can be made by players, and can instead by acquired from shops, trading, or from various item spawns. Oyster pearl bolts provide some extra power and can be made by players as a modification of standard crossbow bolts.

They were useful for player killing in free-to-play since they dealt slightly more damage than a bow with Bronze Arrows, making them the hardest-hitting free-to-play Ranged weapon.

Image Name Level Ammunition
Crossbow 1 Crossbow bolts, Oyster pearl bolts
Phoenix Crossbow 1 Crossbow bolts, Oyster pearl bolts

Weapon poison can be applied to standard crossbow bolts to make Poison Crossbow bolts, which can poison other players in the Wilderness. Oyster pearl bolts cannot be poisoned.

Darts

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Darts are one-handed weapons made using the Smithing and Fletching skills after completing the Tourist Trap quest. The higher level the dart, the more damage it will inflict against opponents, and the more accurate it will be. Darts are believed to deal slightly less damage than arrows, but with slightly higher accuracy. They do not require a bow to use (allowing the player to have an extra inventory slot free), and can be used with a shield, providing some extra protection if the player is attacked with melee. They require the player to be closer to their target than a crossbow or shortbow would.[3][1]

They are invisible when equipped, making them a somewhat "stealthy" weapon (until you attack).

As with arrows, throwing knives, and spears, weapon poison can be applied to darts to poison other players in the Wilderness. Due to a likely unfixed bug, the poisoned variants of these weapons have no requirements to wield.

Image Name Level
Bronze Throwing Dart 1
Iron Throwing Dart 1
Steel Throwing Dart 5
Mithril Throwing Dart 15
Adamant Throwing Dart 25
Rune Throwing Dart 35

Throwing knives

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All throwing knives except Black can be made using the Smithing skill. Throwing knives are one-handed and can also provide bonuses for melee combat. The higher level the knife, the more damage it will inflict against opponents, and the more accurate it will be. Throwing knives are slightly stronger than arrows, but each will occupy an inventory slot (i.e. they are not stackable), meaning that players will have to withdraw them from a bank if they wish to use more than 30. These factors make their use quite uncommon. When equipped, their appearance is identical to most swords.

As with arrows, darts, and spears, weapon poison can be applied to throwing knives to poison other players in the Wilderness. Due to a likely unfixed bug, the poisoned variants of these weapons have no requirements to wield. For this reason, the Poisoned Rune throwing knife in particular was popularly used by players looking to deceive others about their levels, especially magic tanks when dueling after the hiscores were removed.

Image Name Attack level Ranged level
Bronze throwing knife 1 1
Iron throwing knife 1 1
Black throwing knife 1 1
Steel throwing knife 5 5
Mithril throwing knife 20 15
Adamantite throwing knife 30 25
Rune throwing knife 40 35

Spears

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Spears can only be obtained from various monsters. Like throwing knives, they are one-handed and can be used for both melee and Ranged attacks. The higher level the spear, the more damage it will inflict against opponents, and the more accurate it will be. Spears provide the highest Ranged damage out of all weapons in the game besides possibly the Dwarf multicannon.

They cannot be made by players, and in most cases they are only available as an uncommon monster drop, making them difficult to acquire in large quantities. Each spear will occupy an inventory slot (i.e. they are not stackable), meaning that players will have to withdraw them from a bank if they wish to use more than 30. These factors make their use quite uncommon.

As with arrows, darts, and throwing knives, weapon poison can be applied to spears to poison other players in the Wilderness. Due to a likely unfixed bug, the poisoned variants of these weapons have no requirements to wield.

Spears can be thrown at 3 tiles of distance from the target, a shorter distance compared to bows.

Image Name Attack level Ranged level
Bronze Spear 1 1
Iron Spear 1 1
Steel Spear 5 5
Mithril Spear 20 15
Adamantite Spear 30 25
Rune Spear 40 35

Dwarf multicannon

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The Dwarf multicannon is the most powerful weapon against monsters in RuneScape Classic, but it cannot be used in player killing. It fires multiple cannonballs at multiple targets simultaneously. You must complete the Dwarf Cannon quest to have access to it.

Holy Water

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Holy water can be made during the Legend's Quest, after having obtained the Book of Binding and preferably whilst not having depleted the Shallow water from the Kharazi Jungle. It is used to weaken the demon Nezikchened, just like Silverlight would on other demons.

Although theoretically it doesn't require a Ranged level to use, starting the Legend's Quest requires the completion of the Underground pass quest, which requires a minimum Ranged level of 25.

Image Name Level
Holy Water Vial 25

Boosts

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Item Boost Visibility
Ranging Potion +10% + 4 levels Visible

Aside from weapons, there is no equipment that provides a known boost to Ranged in RuneScape Classic.

Drains

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Quest Experience Rewards

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The following quests provide Ranged experience:

Quest Experience Reward
Hero's Quest Level*50+75
Temple of Ikov Level*250+500

Changes

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Date Changes
27 May 2003
(Update)
27 May 2003
(Update)
14 April 2003
(Update)
10 July 2002
(Update)
  • Bug where iron arrows were usable on the free servers is fixed.
  • Bug where you could get a skull for retaliating to a ranged attack is fixed.
  • Bug where arrows did not stack correctly, if multiple players shot the same target is fixed.
  • Bug where player occasionally ran in random direction after ranged kill is fixed.
25 March 2002
(Update)
  • The range of available Ranged weapons was expanded with the new Fletching skill.
27 February 2002
(Update)
10 May 2001
(Update)
  • Fixed 'using ranged combat advances other skills too' bug.
7 February 2001
(Update)
  • The damage of Magic spells is no longer determined by Ranged level.
27 January 2001
(Update)
  • Experience now gained for each successful hit, so it's easier to advance a level.
  • Fixed a bug which some players were using to shoot super rapidly.
  • Arrows now fire 25% faster.
4 January 2001
(Update)
  • Released with the game.
28 December 2000
  • Bows and arrows now usable.

Trivia

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  • The first player to achieve level 99 Ranged was Snake Slava. The second player to achieve level 99 Ranged was Snake Slavik.
  • There seems to be an approximate increase in Ranged accuracy by 1% with each level.

See also

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References

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  1. 1.0 1.1 1.2 Ski_Me. Ranged Guide. (Archived from the original on 14 June 2002.)
  2. 2.0 2.1 RSC Data Files. Projectiles. In Config/config46.jag. Archived here by Weird Gloop.
  3. Deedskid. Ranged Item Comparison. (Archived from the original on 4 December 2003.)