From RuneScape Classic Wiki
Jump to navigation Jump to search
The RuneScape Classic Wiki
Stats header.png
Stats Quests
Skills Fletching
Attack Fishing
Defense Firemaking
Strength Crafting
Hits Smithing
Ranged Mining
Prayer Herblaw
Magic Agility
Cooking Thieving
Woodcut Quest Points
Equipment Status
Armour Magic
WeaponAim Prayer
Overall levels
Skill total
Combat level

Defense is a combat skill on RuneScape Classic. This skill, when raised to higher levels, will decrease the chance of an attack inflicting damage on the player. Defense does NOT decrease the amount of damage a player takes from attacks. To increase the chance that a Defense pure may survive, one should instead raise their Hits level.

Armour[edit | edit source]

There are eight general armour types in Classic, each requiring a specific Defense level to equip. As players raise their Defense levels, they are able to equip better armour that offer a higher Armour bonus. A higher Armour bonus does NOT reduce the damage taken, rather it reduces the chance of being inflicted damage. Some players, more commonly referred to as Pures, choose to have a lower level in Defense (and often Prayer and Magic) in order to have a much higher Hits level with a far lower combat. Doing this is a way to avoid being killed in three hits, and also to increase their potential to defeat a balanced character.

A player wearing armour.
Image Armour Defense Level
Bronze Kite Shield.png Bronze 1
Iron Kite Shield.png Iron 1
Steel Kite Shield.png Steel 5
Black Kite Shield.png Black 10
Mithril Kite Shield.png Mithril 20
Adamantite Kite Shield.png Adamant 30
Rune Kite Shield.png Rune 40
Dragon Square Shield.png Dragon 60

Training[edit | edit source]

Defense can be trained in combat with either the Controlled or Defensive buttons on the combat window selected in a fight.

To train Defense, choose the defensive option

The amount of Defense experience gained while in Defensive stance can be found using this formula:

While in Controlled stance, the experience is divided between the three skills (Attack, Strength, and Defense), so you instead use this formula:

In both cases, H = the amount of Hits experience received from the kill. This is different for each opponent, and unlike in RuneScape 2, is unrelated to the opponents' Hits.

Boosts[edit | edit source]

Item/Prayer Boost/Harm Visibility
Super defense Potion +15% + 5 levels Visible
Steel skin +15% Invisible
Defense Potion +10% + 3 levels Visible
Rock skin +10% Invisible
Thick skin +5% Invisible
Draynor Cabbage +1 Visable
Potion of Zamorak -12.5% Visible

Quest Experience Rewards[edit | edit source]

The following quest rewards Defense experience:

  • Hero's Quest - Level x 50 + 75
  • The Holy Grail -
  • Dragon Slayer - Level x 300 + 1000

Trivia[edit | edit source]

  • Zonghui was the first player to gain achieve 99 Defense in Runescape Classic.
  • When a player consumes a Potion of Zamorak it is recommended to take a drink of Stat restoration Potion to compensate the decrease in Defense.

See also[edit | edit source]