Defense

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The RuneScape Classic Wiki
Stats Quests
Skills Fletching
Attack Fishing
Defense Firemaking
Strength Crafting
Hits Smithing
Ranged Mining
Prayer Herblaw
Magic Agility
Cooking Thieving
Woodcut Quest Points
Fatigue
Equipment Status
Armour Magic
WeaponAim Prayer
WeaponPower
Overall levels
Skill total
Combat level

Defense (occasionally spelled defence) is a combat skill on RuneScape Classic.

When Defense is raised to higher levels, it will decrease the chance of an attack inflicting damage on the player. Defense does NOT decrease the amount of damage a player takes from attacks, but rather it increases the amount of zeroes an opponent will hit relative to their Attack level.

Armour

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There are eight general armour types in Classic, each requiring a specific Defense level to equip. As players raise their Defense levels, they are able to equip better armour that offer a higher Armour bonus. A higher Armour bonus does NOT reduce the damage taken, rather it reduces the chance of being inflicted damage.

A player wearing armour.
Image Armour Defense Level
Bronze 1
Iron 1
Steel 5
Black 10
Mithril 20
Adamant 30
Rune 40
Dragon 60

Training

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Defense can be trained in combat with either the Controlled or Defensive buttons on the combat window selected in a fight.

To train Defense, choose the defensive option

The amount of Defense experience gained while in Defensive stance can be found using this formula: 3×H=Experience

While in Controlled stance, the experience is divided between the three skills (Attack, Strength, and Defense), so you instead use this formula: H=Experience

In both cases, H = the amount of Hits experience received from the kill. This is different for each opponent, and unlike in RuneScape 2, is unrelated to the opponents' Hits.

Boosts and Drains

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Invisible boosts can be stacked with visible boosts. Drains will gradually eliminate positive boosts with each use, until the point the level is the exact percentage below the base level.

Item/Prayer Boost/Harm Visibility Requirement
Thick skin +5% Invisible 1 Prayer
Rock skin +10% Invisible 10 Prayer
Steel skin +15% Invisible 28 Prayer
Super defense Potion +15% + 5 levels Visible None
Defense Potion +10% + 3 levels Visible None
Cabbage (Draynor Manor) +1 Visible None
Potion of Zamorak -12.5% Visible None
Greenmans ale -5% Visible None
Dwarven Stout -5% Visible None
Wizard's Mind Bomb -5% Visible None
Odd looking cocktail approx. -1 Visible None
Curse (inflicted by a player) -5% Visible 19 Magic
Claws of Guthix (inflicted by a player) -5% Visible 60 Magic
Vulnerability (inflicted by a player) -10% Visible 66 Magic

Quest Experience Rewards

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The following quest rewards Defense experience:

Quest Experience Reward
Observatory Quest Level×25+125 (optional)
Hero's Quest Level×50+75
The Holy Grail (Level+1)×300
Dragon Slayer Level×300+650

Trivia

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  • Zonghui was the first player to achieve 99 Defense in Runescape Classic.
  • When a player consumes a Potion of Zamorak it is recommended to take a drink of Stat restoration Potion to compensate the decrease in Defense.
  • In the level message, Defense is spelled "Defence", while on the skill screen it's spelled Defense. It's also spelled Defence in the drain message for the Claws of Guthix spell.
  • Some players, more commonly referred to as pures or prayer beasts, choose to have a lower level in Defense (and often Prayer and Magic) in order to have a much higher Strength level with a far lower combat level. Doing this is a way to gain greater three-hit potential in the Wilderness, and sometimes to one-item with protect items.

See also

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