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Quests are groups of related tasks, usually delegated and driven between the player and multiple non-player characters. These can take varying amounts of time to complete and form some sort of cohesive story, comprised of dialogue and scripted events. Upon completing a quest, the player will receive a pre-determined number of Quest Points and some type of reward in the form of coins, items, or access to new content. There are a total of fifty quests in the game with the last to be released being Legend's Quest. The list of quests can be found by clicking the Quest tab on the right side of the Stats page. Quests that have been highlighted in green are those that have been completed, otherwise they are marked red.

Since the release of pay-to-play membership, every quest has been exclusively available to pay-to-play players only. The last free-to-play quest to be released was Dragon Slayer.

Quest requirements[edit | edit source]

The following shows the minimum skill requirements to complete every quest in the game.

Note: Boosts may be used to meet the skill requirements

Skill Level Quest
Agility 50 Legend's Quest
Attack 20 The Holy Grail
Cooking 53 Heroes Quest
Crafting 50 Legend's Quest
Defense ---- none
Firemaking 30 Sea Slug
Fishing 53 Heroes Quest
Fletching 10 Tourist Trap
Herblaw 45 Legend's Quest
Hits ---- none
Magic 59 (60) Family Crest (Mage Arena)
Mining 52 Legend's Quest
Prayer 42 Legend's Quest
Ranged 35 The Temple of Ikov
Smithing 50 Legend's Quest
Strength 50 Legend's Quest
Thieving 50 Legend's Quest
Woodcutting 50 Legend's Quest
Quest points 107 Legend's Quest
Total level 710 (711) All Quests

List of Quests[edit | edit source]

00percent.png - no guide yet
25percent.png - a small guide
50percent.png - a small guide with rewards
75percent.png - a guide with rewards
100percent.png - a comprehensive guide with pictures

Free to Play (Difficulty Level) (Quest Point(s) Reward)[edit | edit source]

Pay to Play (Difficulty Level) (Quest Point(s) Reward)[edit | edit source]

Mini-quests[edit | edit source]

Mini-quests are a similar concept to quests in Runescape in that certain tasks must be done, but unlike quests they are not shown in the Quests tab, no Quest Points are given, and are generally shorter in length than quests. In Runescape Classic there are only two mini-quests: Mage Arena, and the Alfred Grimhand Bar Crawl. Completing the former allows the player to use God Staves, God capes, and God Spells, while completing the latter is required for the Barbarian Outpost Agility Course and the Scorpion Catcher quest.

Trivia[edit | edit source]

  • In the early days of RSC upon quest completion, some quests awarded Influence, the early form of Quest Points.
  • Checking quest status was added in 28 May 2001. Previously players had to manually keep note of their missing quests and some even did not know of quests.
  • Unlike RS2 and the successors, in Runescape Classic upon completion most quests do not mention they give experience in skill and just give it hidden. It started to be discovered by players who would advance a level after finishing a quest that it became known into guides.
  • Even though the majority of quests give a message of quest completion such as "you have completed the X quest", this is not the case for all (for example the Fight Arena and Jungle Potion quests).
  • Prior to 24 June 2001, the quest start point was not given on the official world maps.

See also[edit | edit source]