Black Knight's fortress - Starts at the white knights castle
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The black knights are up to no good, you are hired to put a stop to their evil scheme. This is tough quest not recommended for low level characters.
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Cook's assistant - Starts at Lumbridge Castle
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The lumbridge castle cook is in a mess, he needs a lot of ingredients and doesn't have much time. This is a good quest for starting players to try.
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Demon slayer - Starts at the gypsy in Varrock square
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A mighty demon is being summoned to destroy the city of Varrock, you find out you are the one destined to stop him.(or at least to try)
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Doric's quest - Starts at the anvils north of Falador
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Doric the dwarf is happy to let you use his anvils but first he would like you to run an errand for him.
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The restless ghost - Starts at the church in Lumbridge
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Rid Lumbridge graveyard of the ghost haunting it. Not recommended for brand new characters.
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Goblin Diplomacy - Starts with the barman in Port Sarim
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Solve a dispute between the goblins about what colour their armour should be.
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Ernest the chicken - Starts with Veronica at the gate to Draynor Manor
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Veronica's fiancee has been turned into a chicken! Get him turned back.
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Imp Catcher - Starts on the top floor of the wizard's tower
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Imps have run off with Wizards[sic] Mizgog's magical beads.
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Pirate's treasure - Starts in the pub at Port Sarim
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Redbeard Frank knows where secret pirate treasure is hidden, it may require some work to persuade him to let you know where though.
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Prince Ali rescue - Starts at Al Kharid Palace
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Prince Ali of Al Kharid has been kidnapped , it's up to you to rescue him.
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Romeo & Juliet - Starts at Juliet's house to the west of Varrock
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Romeo & Juliet are desperately in love, but Juliet's father doesn't approve. Help them to find a way to get married and live happily ever after.
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Sheep shearer - Starts in a house south of the windmill
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Farmer Fred needs his sheep shearing, an easy quest for starting players.
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Shield of Arrav - Starts with Reldo in varrock palace library.
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Can you retrieve a valuable shield stolen from the museum of Varrock by a gang of professional thieves. You will need a friend to help you complete this quest.
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The knight's sword - Starts in the white knight castle
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Sir Vyvin's squire is in trouble. He has lost Sir Vyvin's ceremonial sword. Help him find a replacement without Sir Vyvin finding out.
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Vampire slayer - Starts with Morgan in Draynor village
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A vampire has been terrorizing Draynor Village, put a stop to it.
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Witch's potion - Starts in Rimmington
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Become one with your dark side, by making a potion with the help of Hetty the Rimmington witch.
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Dragon slayer - Starts in the champions guild.
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A very tough quest for more experienced players. Kill Elvarg the dragon of Crandor Isle.
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Witch's house (members quest) - Starts in Taverley.
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Retrieve a lost ball from the witch's house. More difficult than it sounds!
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Lost city (members quest) - Starts in the swamp south of Lumbridge.
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Rumour has it that there is a hidden city under the swamp, can you find it?
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Druidic ritual (members quest) - Starts at stone circle north of Taverley.
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RumBefore[sic] you can start using the herblaw skills you must help the druids complete their ritual.
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Hero's quest (members quest) - Starts outside the hero's guild.
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To enter the hero's guild prove yourself as a hero by completing this difficult quest!
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Merlin's crystal (members quest) - Starts in Camelot castle.
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Merlin has been imprisoned inside a giant crystal. Free him and become one of the knight's of the round table.
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Scorpion catcher (members quest) - Starts in the Sorcerer's tower, SW of Camelot.
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Thormac the sorcerer will improve your battle staffs if you can find has lost lesser kharid scorpions.
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