Lord Handelmort of Ardougne is collector of exotic artifacts. A recent addition to his private collection is a strange looking totem from Karamja. The Rantuki tribe are not happy about the recent disaperance[sic] of their totem.
Now talk to Horacio outside the big house to the north-west of the East Ardougne market square. Ask him who he is and whether he gardens around the back. He will accidentally reveal that the code to the door is Handelmort's middle name.
Go north to Wizard Cromperty in the north-east part of Ardougne, talk to him about his inventions until he offers to teleport you. Accept, and you will be teleported to the depot.
Search the other crates until you find a Address Label to Lord Handelmort, then use the label on the other crate that is not empty.
Talk to the RPDT employee, and ask about the crate. He will deliver it immediately.
Leave the building and pick up the tourist guide from the table in the building south of the mansion (directly North-West of the RDPT employee). Handelmort's middle name will be found in the history section.
Use the passcode 'BRAD' to get past the first door. Picklock the second door, check the stairs for traps before going up. Failing to check for traps on the stairs will hit you for 20% damage, and drop you into the sewers.
Search the chest to find the Tribal totem. Teleport out, or go down the stairs and go through the 'BRAD' door again and down the ladder, exiting through the sewers.
This is the first quest that was impossible to complete immediately upon release. This is due to the Thieving skill being released in the same update and the quest requires a Thieving level of 21 to complete.
Players get 15 Thieving xp and 0.27% fatigue for lock picking the door.