Pirate Hall
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| Pirate Hall | ||||
|---|---|---|---|---|
| Released | 8 May 2002 (Update) | |||
| Members | Yes | |||
| Location | Wilderness | |||
| Wilderness level | 54 | |||
| Map | ||||
| Advanced data | ||||
| Type | building | |||
| Location on World Map | ||||
| Unknown | ||||
| ↑ | ||||
| Wilderness Agility Course | ← | Pirate Hall | → | Bat House |
| ↓ | ||||
| Deep Wilderness dungeon | ||||
The Pirate Hall (also called Pirate House or Pirate Hideout by many players) is a building in high-level wilderness that requires a Lockpick and level 39 Thieving to enter. It houses 11 Pirates, all of which are aggressive. One Half a Redberry pie spawns on the table, making it a sustainable AFK training method.
Chests
[edit | edit source]The house features two level 13 chests on the eastern wall that contain 10 coins and give 7.5 Thieving experience and 0.133% fatigue. On the southern wall there is a 50 coins chest (on the south-west side) giving 125 Thieving experience and 2.633% fatigue and one Nature-Rune chest (south-east side) that requires 28 thieving and gives 25 Thieving experience and 0.533% fatigue.
| Low level | |
| High level (20+) | |
| Beyond the members gate | |
| Underground | |