Editing Player owned houses

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The idea of Player Owned Houses was one that Jagex never fully abandoned, as evidenced by their eventual release on [[31 May]] [[2006]] in ''[[RuneScape 2]]''.
The idea of Player Owned Houses was one that Jagex never fully abandoned, as evidenced by their eventual release on [[31 May]] [[2006]] in ''[[RuneScape 2]]''.


Some players have believed the [[Carpentry]] skill (added to the [[stats]] menu on [[30 April]] [[2002]] and removed by [[12 December]]) had some relation to the idea of Player Owned Houses. The work required to implement Player Owned Houses would require several more years to be completed, but it would turn out to be true that "Carpentry" was linked to Player owned houses. This is evidenced by the fact the name "Carpentry" would be mentioned in a [[rsw:Update:Behind the Scenes - June (2005)|Behind the Scenes article from June 2005]] referencing the in-development Construction skill.
Some players have believed the [[Carpentry]] skill (added to the [[stats]] menu on [[30 April]] [[2002]] and removed by [[12 December]]) had some relation to the idea of Player Owned Houses. The work required to implement Player Owned Houses would require several more years to be completed, but it would turn out to be true that "Carpentry" was linked to Player owned houses, as evidenced by the fact the name "Carpentry" would be mentioned in a [[rsw:Update:Behind the Scenes - June (2005)|Behind the Scenes article from June 2005]] referencing the in-development Construction skill.


A less obvious impact that Player owned houses had, is the impact had on the final design of the world map. Their influence on the world map is sometimes seen even into modern versions of ''RuneScape''.
A less obvious impact that Player owned houses had, is the impact had on the final design of the world map. Their influence on the world map is sometimes seen even into modern versions of ''RuneScape''.
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