Editing Player owned houses

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* The giant clan house in Falador would remain as a mostly empty building throughout ''Classic''. It retained a mostly similar appearance in ''RuneScape 2'' until the space was converted into the [[osrsw:Falador Party Room|Falador Party Room]] on [[24 July]] [[2007]].
* The giant clan house in Falador would remain as a mostly empty building throughout ''Classic''. It retained a mostly similar appearance in ''RuneScape 2'' until the space was converted into the [[osrsw:Falador Party Room|Falador Party Room]] on [[24 July]] [[2007]].
* The six 3x4 tile houses in Falador would remain throughout ''Classic''. Their configuration would change drastically beyond recognition when converted for ''RuneScape 2'', but the same number of small houses still persisted as apparent inspiration. Four of those six houses still exist today in ''RuneScape 3''.
* The six 3x4 tile houses in Falador would remain throughout ''Classic''. Their configuration would change drastically beyond recognition when converted for ''RuneScape 2'', but the same number of small houses still persisted as apparent inspiration. Four of those six houses still exist today in ''RuneScape 3''.
* All three of the roads leading into Varrock Player owned houses area remained after the area was removed. The gate near the estate agent office was not the only entrance; there was also a planned north entrance and south entrance, which at the time had roads cut off in the middle with standard walls.
* All three of the roads leading into Varrock Player owned houses area remained after the area was removed. The gate near the estate agent office was not the only entrance; there was also a planned north entrance and south entrance, which at the time had roads cut off in the middle with just standard walls.
** The middle entrance is most obvious, as it would later become the eastern gate of Varrock.
** The middle entrance is most obvious, as it would later become the eastern gate of Varrock.
** The south entrance road initially was converted to lead to some extra NPC houses in south-east Varrock, but in [[2002]], that area would be transformed into the [[Pay-to-play|Members]] only section of Varrock used in the [[Family Crest]] and [[Biohazard]] quests.
** The south entrance road initially lead to just some extra NPC houses in south-east Varrock, but in [[2002]], that area would be transformed into the [[Pay-to-play|Members]] only section of Varrock used in the [[Family Crest]] and [[Biohazard]] quests.
** The north entrance road was north of the [[Church]] north of [[Varrock Museum]]. This road was not changed at any point throughout ''Classic'', and seemingly doesn't make any sense, as it's just a road with a wall through it leading behind the church to nowhere. The north entrance road was removed on transition to ''RuneScape 2''.
** The north entrance road was north of the [[Church]] north of [[Varrock Museum]]. This road was not changed at any point throughout ''Classic'', and seemingly doesn't make any sense, as it's just a road with a wall through it leading behind the church to nowhere. The north entrance road was removed on transition to ''RuneScape 2''.
[[File:Mysterious post in time.gif|thumb|right|Stray [[Post]] left over from the northern wall of the Player owned houses]]
[[File:Mysterious post in time.gif|thumb|right|Stray [[Post]] left over from the northern wall of the Player owned houses]]
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