Wizards' Guild
Wizards' Guild | ||||
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Released | 23 October 2002 (Update) | |||
Also called | Magic Guild | |||
Members | Yes | |||
Location | Yanille | |||
Requirements | 66 Magic | |||
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Advanced data | ||||
Type | guild | |||
The Wizards' Guild is a guild dedicated to the Magic skill. Players will need to have a magic level of 66 or above to be able to enter. A Wizard's Mind Bomb can be used to boost to 66 or higher and enter, however, players are not able to exit through the door after their magic level drops below 66. If one is unable to leave due to a boost ending, there is an escape ladder in the basement designed for emergency exits.
Cellar[edit | edit source]
In the cellar, Wizard Frumscone has summoned caged zombies for training purposes in the basement. The escape ladder is also located in the basement.
1st floor[UK]2nd floor[US][edit | edit source]
On the 1st floor[UK]2nd floor[US] is the Magic store owner who runs the rune shop which is the only source for Soul-runes in RuneScape Classic.
2nd floor[UK]3rd floor[US][edit | edit source]

The top floor contains three teleport portals:
- The North portal, which teleports the player to the Wizard's Tower, south of Draynor Village
- The East portal, which teleports the player to the Sorcerors' Tower, south of Seers' Village
- The South portal, which teleports the player to the Dark Wizards Tower, west of Falador
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