- Yup there is certainly a coded value for each coin drop. There is no dice roll to determine how many coins a player will get between say 0-3k coins. I.E. A player getting 2999 coins etc.Shasta Sms (talk) 20:49, June 2, 2018 (UTC)
I've made a pass over the drop table here. I moved a bunch of things to the URDT (see Talk:Rare drop table), and done my best to fit the very minimal data we have (mostly 100 kills from https://www.youtube.com/watch?v=8Q3pk6Ws7W8, 10 kills from replays, 10 kills from Bishop) into what we know about the drop table in 2007. My best guess is that the table is roughly the same from RSC to OSRS, with the following changes:
- Air runes changed to Dragon javelin heads (based on the state of the Black dragon page on OSRS prior to MM2).
- Herb table changed to rune knives (based on the fact that we saw 2 herb drops in 125 kills, this could easily be the 3/128 drop, but much less likely to be the 7/128 or 20/128)
That leaves two coin amounts (16 and 66) that are attested to in Bishop's page, and 7/128 and 20/128 drop probabilities that in OSRS went to adamant javelins and adamant dart (p). I'm basically guessing on which is which here. From Bishop's data (and one YT kill) I think it's slightly (about 4x) more likely to be 66 at 20/128 and 16 at 7/128, but we can't really say without much more data.
I've heard there are massive logs of bot kills of black dragons, which might not pick everything up but would at least give some further direction here. This is the best I can do with the available data. ʞooɔ 20:42, 7 May 2020 (UTC)