Module:Skill calc/Prayer/data
Documentation for this module may be created at Module:Skill calc/Prayer/data/doc
--[=[
Notations found in this Module:
* name: Name of target
* icon: Alternate image location
* level: Level required to complete
* xp: Experience gained
* Product: Main reward from capturing target
* title: Alternative name of object
- Used to clarify the difference from a similar object or offer a cleaner name
* trade: Indicates whether the product can be found in the GE
* currency: Indicates an alternative currency being used
* value: Specifies the product's value in alternative currency
* members: Indicates whether an item is members-only content
--]=]
return function(trainMethod)
local methods = {}
-- Bones and Ashes
if trainMethod == "Bones" then
methods = {
{
name = "Bones",
xp = 3.75
}, {
name = "Bat bones",
xp = 4.5
}, {
name = "Big Bones",
xp = 12.5
}, {
name = "Dragon Bones",
xp = 60,
members = 0
}
}
return methods
end
end