Module:Skill calc/Prayer/data

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Documentation for this module may be created at Module:Skill calc/Prayer/data/doc

--[=[
     Notations found in this Module:
        * name:     Name of target
        * icon:      Alternate image location
        * level:    Level required to complete
        * xp:       Experience gained
        * Product:  Main reward from capturing target
        * title:    Alternative name of object
            - Used to clarify the difference from a similar object or offer a cleaner name
        * trade:    Indicates whether the product can be found in the GE
        * currency: Indicates an alternative currency being used
        * value:    Specifies the product's value in alternative currency
        * members:  Indicates whether an item is members-only content
--]=]

return function(trainMethod)
    local methods = {}
    -- Bones and Ashes
    if trainMethod == "Bones" then
        methods = {
            {
                name         = "Bones",
                xp           = 3.75
            }, {
                name         = "Bat bones",
                xp           = 4.5
            }, {
                name         = "Big Bones",
                xp           = 12.5
            }, {
                name         = "Dragon Bones",
                xp           = 60,
    			members		 = 0
            }
        }
    	return methods
    end
end