Forum:Aggression
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Forums: Maple Grove > Aggression
There are four levels of aggression for NPCs.
- Can't be attacked.
- Will run away when their hits gets low.
- Will keep attacking until death.
- Will attack nearby players less than or double their combat level without being provoked.
Unfortunately, updating the monster infoboxes to reflect this manually would take a long time, but it could be automated... Stormy (talk) 12:20, October 30, 2014 (UTC)
- I have created Template:Aggression for conveying this information. I suspect it is possible for current monster articles to be gradually adapted using the following code:
{{#switch: {{{Aggressive}}} | Yes = Yes{{Mainonly|[[Category:Needs new aggression]]}} | No = No{{Mainonly|[[Category:Needs new aggression]]}} | 3 = {{Aggression|3}} | 2 = {{Aggression|2}} | 1 = {{Aggression|1}} | 0 = {{Aggression|0}} | Unknown <small>[{{fullurl:{{FULLPAGENAME}}|action=edit}} edit]</small>{{Mainonly|[[Category:Needs aggression added]]}} }}
- Which should (hopefully) result in a smooth transition. I would ideally like this approved by someone before adding it to the infobox code. Stormy (talk) 12:46, October 30, 2014 (UTC)
Sounds like a good idea and relevant info. But considering quest monsters: don't they change their aggression? RSC Mith (talk) 17:29, October 30, 2014 (UTC)