Door
A door or a doorframe is a piece of scenery found in most buildings of Gielinor. Players can open or close it or examine it. Doorframe has no examine message but closed one says The door is shut. Some doors require a key to open. Doors are sometimes used to block and keep enemies or players away.

Jail Door (Desert Mining Camp mine) Examine: A solid iron gate
Special Doors[edit | edit source]
Name | Location | Notes |
---|---|---|
Blacksmiths Door | Shilo Village | Must pay 20GP to Yohnus to use the furnace inside |
Jail Door | Shantay Pass jail | The door is shut |
Jail Door | Desert Mining Camp mine | Players must give the Mercenary 15 Rocks at once in order to exit the jail. |
Thieving Doors[edit | edit source]
Some locked doors can be lock-picked with high enough Thieving. Having a a lockpick in inventory increases the success rate of lock-picking.
Location | Level | Experience |
---|---|---|
One-storey houses, Ardougne | 7 | 4 |
Nature-Rune Chest house, Ardougne | 16 | 15 |
House next to Baker stall, Ardougne; Ardougne Mansion door | 21 | 15 |
Ardougne sewer mine | 31 | 25 |
Axe House, Wilderness level 54 | 32* | 25 |
Pirates' Hideout, Wilderness level 54 | 39* | 35 |
Chaos Druid Tower | 46 | 37 |
Paladin House, Ardougne | 61 | 50 |
Yanille agility dungeon | 82* | 50 |
* Door requires lockpick