Unlike later, upon release the crafting skill was very limited. Players were only able to obtain wool from sheep by using shears on them, and then spin the wool on a spinning wheel to turn it into a ball of wool. Early on balls of wool were needed solely for quests Sheep shearer and Prince Ali rescue, and making the balls likely did not grant any crafting experience. This changed on 8 May 2001, when crafting was expanded to include cutting gems, making gold and gem jewellery, and making pottery from soft clay. Soon after, on 23 June 2001, new additions to crafting were introduced with Leather crafting, which was originally envisioned as part of the Tailoring skill. Silver and the creation of Holy Symbols of Saradomin were added on 12 July 2001.
However, the level requirements and the experience rewards for some crafting activities were changed from the initial requirements, some even multiple times. Evidence suggests that most of the final revisions for those listed in this article were set when members launched on 27 February 2002. Silverion of Tip.it wrote on 6 March 2002: "Crafting page Updated new levels and expereinces for lather, pottery, and for cutting gems, we still need confermation of all changed cutting experiences pls. All changes added to calculator page too." . Similarly, on the first available snapshot of Tip.it's crafting guide after members was launched, the level requirements and experience rewards were updated when compared to the snapshot from just eight days before members was launched .
This article attempts to list only the changes.
Leather working[edit | edit source]
Working on higher tier leather used to be easier in terms of level requirements.
|Image||Name||Level to make|
Pottery[edit | edit source]
|Image||Name||Level to make||Experience (unfired)||Total Experience|
|Initial ||Final||Initial ||Final||Initial ||Final|
Gems[edit | edit source]
The level requirements for cutting gems were changed twice after it was first made possible on 8 May 2001. The first change was made within the first few months into gem cutting, as the earliest snapshot of Tip.it's crafting guide from 24 November 2001 already shows the partially changed requirements. After the final change, players could make some of the gem jewellery before they could even cut the gem in question. This was due to the level requirements for making gem jewellery staying the same as they initially were throughout the whole span of the game.
|Image||Name||Level to cut||Experience|
|Initial  ||Midway ||Final||Initial||Midway ||Final|
Gold jewellery[edit | edit source]
Gold jewellery was likewise to face changes to its level requirements, as upon release on 8 May 2001 they required the same levels as their sapphire counterparts. These initial requirements were quickly deemed unsuitable, as by 25 May 2001 they had already been changed to what they remained also later on .
|Image||Name||Level to make|
Trivia[edit | edit source]
- The player Lotta Might was one of the first players to discover level requirements for cutting sapphires and emeralds, and for making gold, sapphire and emerald jewellery after crafting was renewed on 8 May 2001. They could not test level requirements for rubies and diamonds simply because they did not have those gems yet .
References[edit | edit source]